Gameplay update


🎮 Game Update Log 📝 I’ve just given the gameplay a major tune-up! 🚀

The ship now takes its time to build up speed. Instead of zooming like it’s late for a meeting, the acceleration has been gently reduced. Think of it as the ship sipping its coffee before going full throttle. ☕🐟

As for the shooting mechanics, I’ve decided to swap out the boring linear fire rate increase with a fancy logarithmic curve. Translation? The more you progress, the slower the fire rate boost kicks in. No more “Pew Pew PEWPEWPEW” overwhelming the screen like a laser rave. Now it’s more like a strategic “Pew… Pew… Pew… Ok, now we’re speeding up!” 🎯🔥

It’s all about finding the sweet spot between chaos and control. Enjoy the ride! 🌊🚤✨

Files

asteroidShooter.zip Play in browser
14 days ago

Comments

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Hi

when you collected the pill the movement is going faster is that your intention?

Hello, Yes, that’s intentional! I wanted to give the player the choice to decide whether or not to take the pill and deal with the increased speed for an added challenge. Thank you so much for playing and sharing your feedback, it means a lot!